2020 Call to Artists

This years Rules and Play is coming up! And we’re super excited to announce the Call to Artists, visible in full below as well as the direct link for application. If you are interested in applying, you should definitely do so!

This year, simultaneous to the show, there will be an exhibition of images from NASA of space. With that in mind, the theme for 2020’s Rules and Play will also be outer space. We are very interested in creative interpretations of the theme, though all pieces for Rules and Play must still maintain a level of interactivity.

RulesandPlay2020
There are a few primary submittable locations for pieces for Rules and Play:

  1. Shared screen spaces: This is a set of giant windows which function as one shared screen with a gap between them, through the use of projection mapping. Every 5-10 minutes, these experiences are shuffled so that a new experience will be put up on these shared spaces. Additionally, there are shared controllers that can be used for the interactive element for these pieces. These are some images of the gallery that is being used.
  2. Project mapped medallion: This is a ceiling medallion which will be projection mapped onto. In the picture here, you can see the medallion. Every 5-10 minutes these experiences will be shuffled so that new experiences can be rotated in.
  3. Stand-Alone Pieces: We have limited space, but are interested in some pieces that will be placed for the duration of the show and are not shared with other artists.
  4. Short-term pieces: We have a limited opportunity for short term pieces that can go in the planetarium, other places in the LASC,, and potentially on the lawn for a one night engagement during the cities Gallery Hop event (July 17). These pieces would need to be installed and de-installed over the course of a day.

Keep in mind that any and all exhibits must be designed for all ages. This is both in terms of themes and content (no nudity, violence, etc) as well as in practical construction. For a quick primer on designing for a space that is frequented by children, check out this Adam Savage video where he tours Austin based Thinkery, which targets children 0-11. Think both in terms of long term survival of the piece (will this interface last for two months) and in terms of it being used by people with low impulse control (can it be climbed on? Would you have to rely on barriers to keep someone from interacting with it in a way that is unattended?). These are questions that are heavily considered in the application.

Submissions will be accepted until March 30th, and we will announce selections on April 30th.The selected submissions will be a part of the Rules and Play show, which will run July 11-September 11.

Support funding may be available between $50-200 per artist for transportation and materials, but funds are limited. Please indicate on the form how much funding you will need, if any, and we will try to reach those numbers. To apply,

If you have any questions, please feel free to email us at rulesandplay@runjumpdev.org.

Rules and Play 2017 Gallery Hop Exhibition

Rules and Play has returned to the Living Arts and Science Center! This year will not have a kick-off event but rather a one night Gallery Hop exhibition. The show will still run through July 11 – August 18, 2017, but for one night you can see unique one-off exhibitions that you will not see elsewhere.

This years special Gallery Hop presentations include:

  • quartet-o-phone from Nick Warner, a live performance of his “four.parts” real-time collaborative music making experience. Lexington’s Volare String Quartet (https://www.facebook.com/volarequartet) will play a constantly changing composition based on the input of audience members from their mobile devices. Audience members will be instructed to open a special website on their phone. This will give them command of one measure of the score allowing them to choose the notes they’d like for the performer to play. Meanwhile, the input from the mobile devices is translated live into sheet music on tablet computers for the performers to play. “quartet-o-phone” moves the composition of live music to the audience itself to create immediate feedback and iterative, collaborative music and empowers the audience to make an intimate connection with the performers.
  • special VR presentations of both the Dreams project from HVRE as well as a virtual reality version of the exhibition Super Furry Neon Cat Heads.
  • a unique installation inside the planetarium
  • and all of the standard artists installations that will be up for the rest of the month.

This will be a great opportunity to check out the installations that will be on display over the course of the month, and to get to meet some of the artists of these pieces.

More information about the event can be found at our Meetup.

Summer 2016 Classes at the Living Arts and Science Center

This summer, members of the RunJumpDev will be leading a series of classes at the Living Arts and Science Center to introduce interested participants into game design. These are the planned classes.

Choose Your Own Adventure: Interactive Fiction with Twine with Super Soul 

Explore storytelling, narrative structure and logic with members of the local video game company Super Soul. Students will learn to use Twine (free software they can continue to use at home) to create pieces of interactive fiction.

9th-12 grade, June 20-24. Register here.

Look no Hands: Creating Experiences with XBox Kinect with Super Soul 

Come learn how to use the Xbox Kinect with Unity to react to people’s movement, no controller needed. Led by members of local video game company Super Soul, students will explore using skeletal and spacial data to create amazing effects and motion tracking games.

Teens & Adults Age 16+, July 7, 14, 21, 28. Register here.

World Building with Super Soul 

Create new digital worlds in this introduction to Unity, a popular free game development platform.  Led by members of local video game company Super Soul, students will learn how to create a terrain and add other elements to their 3D landscapes.  Projects will be formatted for display in the LASC’s new Planetarium dome!

9th-12th grade, July 11-15. Register here.

Power2Give Campaign Now Running

RunJumpDev is now working with LexArts to help fund raise for our artists for the 2016 Rules and Play. The ongoing campaign, using the charity website Power2Give, is intended to help fund the campaign over the course of the next month. This fundraiser will help us give money to all of our artists to help cover the costs of exhibiting in our upcoming show in Lexington, KY.

This fundraiser is currently live on Power2Give, and for the first $500 we have matching donations through Baptist Health. That means for every $1 spent, we get another dollar in matching funds. This is extremely helpful for bringing interactive art to the Bluegrass and we are incredibly excited for this opportunity. This donation form is live through the end of the month of June.

2016 Call to Artists Extended til March 6

We are pushing back the deadline for Rules and Play from February 26 to March 6.

This deadline change is due to a few factors. For starters, we wanted to make sure that everyone was able to access the materials that were made available during the walk through of the space, including blueprints of the gallery space and images. Since these were just made available to the artists mailing list this week, we decided to give everyone an extra week. Additionally, with increased interest in the exhibition, we wanted to give everyone an opportunity to submit their work before the deadline.

This should not effect any of the other milestones in the process, and everything else is set to go for the exhibition. Thank you for your continued interest! We look forward to seeing what everyone is bringing to Rules and Play 2016! If you haven’t already, be sure to submit your proposal here.

Questions? Comments? Want to get involved with future Rules and Play exhibitions? Drop us a line here.